Jest mam pa problem pri tej igrci, namreč ko pridem na ladjo nardim prvo sobo, ustav se mi pa v drugi sobi. Ko viličar dvigne zaboje ne vem kako naprej, ker ne morem na noben zaboj skočiti-so namreč previsoko!
Vsaka pomoč bi mi prišla prav! Hvala!
LP babun
Soldier of fortune 2-težave
uf kje se pa to spomnem zdej.
vem da ni treba na noben zaboj skakat amak greš v podpalubje.
sigurno je pot.
priporočam da greš na google in vpišeš
soldier of fortune 2 double helix walkthrough
poišči kakšen dober walkthrough in vse ti bo objasnjeno
lahko pa greš v forum stare igre in odpri temo kode in tam vprašaj duleta...on baje išče kode in te stvari za stare igre
vem da ni treba na noben zaboj skakat amak greš v podpalubje.
sigurno je pot.
priporočam da greš na google in vpišeš
soldier of fortune 2 double helix walkthrough
poišči kakšen dober walkthrough in vse ti bo objasnjeno

lahko pa greš v forum stare igre in odpri temo kode in tam vprašaj duleta...on baje išče kode in te stvari za stare igre

ker sm prijazen sem ti tole poiskov:
Mission 4: Seaward Star:
Seaward Star Missions Briefing:
Again we have another mission briefing. Taking the pre set equipment
is best for this mission. If you really want to play havoc you can
have fun with the MM-1 auto grenade launcher. ^_^ The sniper rifle is
also kind of useful on this level… but you are going to be sneaking
around again so you don't need it, unless you plan on being seen/heard.
Seaward Star: Main Deck:
Watch the cool boarding of the ship and then you get to have fun
sniping guys in the heads again. Listen to the people talk and then
decide where you want to go. Some people have found that you can break
into the bridge without the key. I'm going to walk you through the way
with the key just to be safe. Wait for the 1 guard to walk off and
then shoot both of them, and take their uzi's. Now enter the doorway
on the left. (it has a radio and stairway symbol by it. And go inside.
Once you see the stairs head to the left and then down that corridor to
the first right. Go down the stairs here. Head out the doorway to
your left and hang a right down the hallway. The first door on the
left has a uzi in it, and the first door on the right has a man
sleeping in it. Open this door and kill him, take his uzi and grab the
keycard on the desk. Note the Doom game being played on the computer
^_^. Now head back up the stairs, go up the second set of stairs, and
turn around at the top. There is a doorway leading back outside which
you want to go through here. After getting back outside head left and
up the stairs to the top of the ship. See the doorway with the scanner
on it? USE your keycard on it and your obj will update. Head inside
the bridge now. Walk past the radio room door and shoot the guy on the
bridge in the head, and grab all the ammo in this room. Now head back
to the radio room door and pick it open. Watch out for the guard in
this room, sometimes he's patrolling and other times he is in the next
room looking out the window. Head down the stairs and go into the door
on your right. Hit the switch in this room and your obj will update.
Now you have to go remove the container from on top of the bay doors.
Head back out the doorway and go out the portal/door on your right.
The crane is way far in the distance at the front of the ship. The
easiest way down is to jump over the railing, land on the shipping
containers and then sneak forwards along the left side. Shoot the
guard down there once he stops and then jump down. Go forwards until
your standing over the cargo bay doors, and then head to the right hand
side of the ship. Sneak forwards, take out the 1 guard, and then goto
the crane. If you need armor, go in the little hole behind the crane.
Otherwise active it. Once you start the crane a few men will come back
from the way you came (now the left side of you. Go to your right and
hide behind the box's there. Jump up on top of the box's and you will
be able to get to the other side (where the container you just lifted
is. Now sneak your way back to the radio room (2 new guards) and hit
the switch to open the bay doors. Watch out for the new guards on the
way back to the Radio room. Now take the same route you did the first
time, going to the crane, and instead this time go to where the cargo
bay doors and are jump down into it. Jump in the hole in the upper left
corner of the packages to end the level.
Seaward Star: Interior:
Notice something different? No alarm! Time to break out the bigger
guns. Proceed forwards on the walkway and through the doorway at the
end of it. Go forwards through the next section of the cargo bay and
jump over the railing and down between the shipping containers. Head
forwards into the next compartment. Now run all the way forwards, kill
the guard on the overhead walkway (hard to see) and head left. Jump
down to where there is a small lifter and activate it (USE). Now jump
up the box's to the left of the lifter and you can now jump onto the
newly raised box's so that you can jump onto the catwalk. Go down the
catwalk and head through the open door. If you want shoot the guys
through the glass, but I find it's easier to run inside with the
shotgun. After clearing this room, next through the far side. Grab
the health's if you need it and proceed through the door. Kill the 5
guards in this room and then head down the stairway. Use the walkway
at the bottom to go over the engine and then exit through the far
doorway. Go through this hallway and into the next engine room. Kill
the all guards and then exit through the doorway to your left, hang a
left from here and go down a ladder into the bottom of the engine room.
Head down the long corridor and turn the wheel at the end (Shuts off
the flames) Now go all the way back to the ladder but head right
instead. You have to run past the steam, I usually stick to the far
left and only take a little damage, but I heard you can crawl under it
to take no damage. Go down and through the next doorway to get your
obj updated. Now you get to destroy the ship instead… more things
blowing up! Work your way through the biohazard containers until you
come to a ladder leading down. Take it down and head to your right
(only way you can go) Go through the first door there and down the
ladder to set the first charge (USE key) Now go back up and head to
your right. Head in the door the guard just came out of and down the
ladder by the blinking red light to set the second charge. (There are 2
small health kits up here) You can crouch to get under the steam vent.
Now go through the door on the opposite side of the room (past the
equipment) and kill the guy hiding to the right. There is a armor and
ammo by him. Then head down the corridor. Head to the right and
through the doorway. Loop around and through the next 2 doors. In the
room with the big generator is a large health kit and to the right
after you exit that room is the ladder leading to the third charge.
Once back up the ladder, head down the corridor and to the left to find
the forth bomb site. Now go back up the ladder, to the left around the
box's (kill the 2 guards there) and go forwards until you go through a
doorway and have to go up another ladder. Open the doorway and prepare
to fight among all the canisters. Once you go out the door, hang a
hard left and go back that way, kill the 4 guards, and hang to the
right path. When you see a, well lit, flat place of box's jump up on
to of it and head right. When you jump back down, if you turn to your
right you should see another doorway. Go in this and down the ladder
in there. Go right out the doorway around the corridor and then
through the first doorway on the left. Kill the 2 guards and then go
down and plant the fifth explosive.
Mission 4: Seaward Star:
Seaward Star Missions Briefing:
Again we have another mission briefing. Taking the pre set equipment
is best for this mission. If you really want to play havoc you can
have fun with the MM-1 auto grenade launcher. ^_^ The sniper rifle is
also kind of useful on this level… but you are going to be sneaking
around again so you don't need it, unless you plan on being seen/heard.
Seaward Star: Main Deck:
Watch the cool boarding of the ship and then you get to have fun
sniping guys in the heads again. Listen to the people talk and then
decide where you want to go. Some people have found that you can break
into the bridge without the key. I'm going to walk you through the way
with the key just to be safe. Wait for the 1 guard to walk off and
then shoot both of them, and take their uzi's. Now enter the doorway
on the left. (it has a radio and stairway symbol by it. And go inside.
Once you see the stairs head to the left and then down that corridor to
the first right. Go down the stairs here. Head out the doorway to
your left and hang a right down the hallway. The first door on the
left has a uzi in it, and the first door on the right has a man
sleeping in it. Open this door and kill him, take his uzi and grab the
keycard on the desk. Note the Doom game being played on the computer
^_^. Now head back up the stairs, go up the second set of stairs, and
turn around at the top. There is a doorway leading back outside which
you want to go through here. After getting back outside head left and
up the stairs to the top of the ship. See the doorway with the scanner
on it? USE your keycard on it and your obj will update. Head inside
the bridge now. Walk past the radio room door and shoot the guy on the
bridge in the head, and grab all the ammo in this room. Now head back
to the radio room door and pick it open. Watch out for the guard in
this room, sometimes he's patrolling and other times he is in the next
room looking out the window. Head down the stairs and go into the door
on your right. Hit the switch in this room and your obj will update.
Now you have to go remove the container from on top of the bay doors.
Head back out the doorway and go out the portal/door on your right.
The crane is way far in the distance at the front of the ship. The
easiest way down is to jump over the railing, land on the shipping
containers and then sneak forwards along the left side. Shoot the
guard down there once he stops and then jump down. Go forwards until
your standing over the cargo bay doors, and then head to the right hand
side of the ship. Sneak forwards, take out the 1 guard, and then goto
the crane. If you need armor, go in the little hole behind the crane.
Otherwise active it. Once you start the crane a few men will come back
from the way you came (now the left side of you. Go to your right and
hide behind the box's there. Jump up on top of the box's and you will
be able to get to the other side (where the container you just lifted
is. Now sneak your way back to the radio room (2 new guards) and hit
the switch to open the bay doors. Watch out for the new guards on the
way back to the Radio room. Now take the same route you did the first
time, going to the crane, and instead this time go to where the cargo
bay doors and are jump down into it. Jump in the hole in the upper left
corner of the packages to end the level.
Seaward Star: Interior:
Notice something different? No alarm! Time to break out the bigger
guns. Proceed forwards on the walkway and through the doorway at the
end of it. Go forwards through the next section of the cargo bay and
jump over the railing and down between the shipping containers. Head
forwards into the next compartment. Now run all the way forwards, kill
the guard on the overhead walkway (hard to see) and head left. Jump
down to where there is a small lifter and activate it (USE). Now jump
up the box's to the left of the lifter and you can now jump onto the
newly raised box's so that you can jump onto the catwalk. Go down the
catwalk and head through the open door. If you want shoot the guys
through the glass, but I find it's easier to run inside with the
shotgun. After clearing this room, next through the far side. Grab
the health's if you need it and proceed through the door. Kill the 5
guards in this room and then head down the stairway. Use the walkway
at the bottom to go over the engine and then exit through the far
doorway. Go through this hallway and into the next engine room. Kill
the all guards and then exit through the doorway to your left, hang a
left from here and go down a ladder into the bottom of the engine room.
Head down the long corridor and turn the wheel at the end (Shuts off
the flames) Now go all the way back to the ladder but head right
instead. You have to run past the steam, I usually stick to the far
left and only take a little damage, but I heard you can crawl under it
to take no damage. Go down and through the next doorway to get your
obj updated. Now you get to destroy the ship instead… more things
blowing up! Work your way through the biohazard containers until you
come to a ladder leading down. Take it down and head to your right
(only way you can go) Go through the first door there and down the
ladder to set the first charge (USE key) Now go back up and head to
your right. Head in the door the guard just came out of and down the
ladder by the blinking red light to set the second charge. (There are 2
small health kits up here) You can crouch to get under the steam vent.
Now go through the door on the opposite side of the room (past the
equipment) and kill the guy hiding to the right. There is a armor and
ammo by him. Then head down the corridor. Head to the right and
through the doorway. Loop around and through the next 2 doors. In the
room with the big generator is a large health kit and to the right
after you exit that room is the ladder leading to the third charge.
Once back up the ladder, head down the corridor and to the left to find
the forth bomb site. Now go back up the ladder, to the left around the
box's (kill the 2 guards there) and go forwards until you go through a
doorway and have to go up another ladder. Open the doorway and prepare
to fight among all the canisters. Once you go out the door, hang a
hard left and go back that way, kill the 4 guards, and hang to the
right path. When you see a, well lit, flat place of box's jump up on
to of it and head right. When you jump back down, if you turn to your
right you should see another doorway. Go in this and down the ladder
in there. Go right out the doorway around the corridor and then
through the first doorway on the left. Kill the 2 guards and then go
down and plant the fifth explosive.

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